I have created several scenes. Instead of them stepping through based on fade and wait times, I want them to advance based on beats per minute from the audio analysis.
I opened the audio analysis window and CompuLive appears to be doing something. I am confused but the window appears to analyzing something but I have yet to start any audio input running.
The discussion in the manual is quite cryptic. Anybody famliar with this feature. Is there a way to discconect the steps from the time and have it governed by audio? Or is it better to split up the scene steps to individual scenes and build a cycle that then could be triggered by audio?
Thank you.
Original Post